
This makes exploring extremely awarding, and surprisingly enjoyable. I always felt like I could go in another direction, no matter where I was in a stage. There are 4 new zones in the game, each unique, this isn’t necessarily a good thing however, as Titanic Monarch Zone’s gimmicks feel overused and tedious, frequently stopping you dead in your tracks.Įvery zone in this game feels incredibly expansive.

My favourite of the new zones was Mirage Saloon, with stage gimmicks that serve to keep your momentum going. These stages are, for the most part, just as good as the remixed classic zones. The game also features some brand-new zones, such as ‘Studiopolis Zone’ and ‘Mirage Saloon Zone’. This is a brilliant way to appeal to long-time fans, and remarkably makes the game feel both familiar and unfamiliar at the same time.

Chemical Plant, for example, has brand new gimmicks, and is a lot more vertical than the Sonic 2 version. Each reused zone follows a pattern Act 1 is essentially a combination of the original acts from the Genesis games, with Act 2 introducing brand new twists. Whilst Sonic Mania certainly aims to appeal to nostalgia with its remixed zones, it doesn’t rely on this nostalgia to be enjoyable. In my Sonic Generations review, I criticised the game for preying solely on nostalgia whilst lacking in the gameplay department. I praised Amy’s gameplay in my Sonic Advance review for being unique and different, adding extra depth and challenge to the game. Whilst these characters are generally fun to play as, I would have loved to see Amy return with her Sonic Advance moveset. Knuckles can glide and climb walls, Sonic can do a drop-dash for a boost of speed, and Tails can fly to higher locations. There are three characters to play as, each with a unique special ability. Sonic Mania feels like a lost classic, nailing the physics found in Sonic’s original 4 adventures.

Similar to the Genesis games, momentum and speed are key to exploration, and can feel extremely rewarding once you get the hang of it. Mania marks the return of the momentum-based gameplay that was last used by the Sonic Advance series. Sonic Mania finally sees the blue blur return to form with a solid gameplay experience. Sonic has sped his way through well-received games such as Sonic Colours and Sonic Generations, but we’ve also had absolute trainwrecks such as Sonic the Hedgehog (2006) and Sonic Boom: Rise of Lyric. Sonic Mania (2017) Warning: This review may contain VERY MINOR spoilers, such as the name of the final zone.įor more than a decade, Sonic has been struggling to find his feet.
